Hotfix #2


Hotfix #2

Changelog

  • Changed Winward's voice to default due to problems with the previously excessively loud high-pitched voice
  • Idle now plays when triggering dialogue with a collision (this previously set the currently playing animation on loop)
  • Researcher idle dialogue can now be repeated indefinitely (instead of only playing once)
  • "Elevator is clogged" dialogue no longer plays when the elevator is fixed


Known issues

  • Currency does not visibly update in UI
  • Saved attributes are not properly being loaded upon starting the game
  • Player controls get locked when interacting with an interactable while Roger's Dig skill is active